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Process: Capacity Management
Focus: Component capacity management
Manage your data-centre, your skills and technology to deploy the most valuable projects
 
DEPLOY! is a strategic business development game of resource management, worker placement and set collection for 2-4 determined applicants, set in the world of IT.

 

     

     

 

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Financial

Demand

CAPACITY

Architecture

Change 

Project

Release & deployment

Knowledge

Service review

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Download rules

 

Go to videos

 

 

 

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About...

Go to UPGRADE! page

Do to Stabil-IT page

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DEPLOY! at The Game crafter

 

In the game, you use a series of actions to develop your server-room and personnel so that you can deploy projects to build up funding and business value. DEPLOY! echoes the real world of IT management focusing on supply management with its balancing act between cost, time and value. 

 

 

Overview

The company you work for has started on an ambitious modernisation and expansion strategy, focusing heavily on replacing their outdated IT systems. A large number of projects have been created by the powers that be. Some of them could help to fund your department; others will add real business value to the company but may not help so much in your running costs. But it’s all about the business value at the end of the day and you know the current IT Manager will not be with the company much longer and are out to prove yourself a worthy successor.


So, you need to generate more business value from the projects than the other contenders for the IT manager position. Each project needs components (databases and stuff) which, in turn, need capacity from servers either in your own data-centre or in the cloud. You already have staff but they are mostly working on other activities so you will need to re-assign some of them when you can afford it. You don’t have any spare capacity so you’ll need to add some and keep it optimised so you don’t waste money.


Finally, the company will not let just anyone run their projects, especially the really important ones. So, you have to build up the technical knowledge and experience of your team to show you can be trusted with the company’s future.

 

 

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Contents

 

1 Main board;

4 Player boards;

3 Pool A1 expansion boards;

1 First player standee;

165 Workload cubes; 

1 Cloth bag;

20 Extra workers;

12 Player disks;

4 income trackers;

4 Player pool 'C' markers;

75 Credit chips;

54 Project cards;

34 Capacity tiles;

32 Skills & Tech tiles;

1 Rules booklet  

     
 

Variable player powers

 

You can dock up to 3 Skills & Tech cards to your player board. These tiles can change the ability of your project team, achieve additional bonuses or increase your income.  The game offers a selection of 8 Skills and 9 Technologies, so each player can have a completely different game experience.

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Extra workers and Worker placement

 

You start the game with 5 extra workers that can be added to their projects team to allow more work to be done and/or bonuses gained. Each round you can add up to two of these extra workers to your team. These can be placed onto a bonus spot on the main board or left by the roundel to support in any action. Once used, the extra workers go to the coffee room and wait for the next round. 

 
     

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