Process: Capacity Management
Focus: Component capacity management
Manage your data-centre, your skills and technology to deploy the most valuable projects
DEPLOY! is a strategic business development game of resource management, worker placement and set collection for 1-4 determined applicants, set in the world of IT.













Release & deployment


Service review

Rules for DEPLOY 2nd edition 



Go to UPGRADE! page

Do to Stabil-IT page


DEPLOY! at The Game crafter


In the game, you use a series of actions to develop your server-room and personnel so that you can deploy projects to build up funding and business value. DEPLOY! echoes the real world of IT management focusing on supply management with its balancing act between cost, time and value. 




The company you work for has started on an ambitious modernisation and expansion strategy, focusing heavily on replacing their outdated IT systems. A large number of projects have been created by the powers that be. Some of them could help to fund your department; others will add real business value to the company but may not help so much in your running costs. But it’s all about the business value at the end of the day and you know the current IT Manager will not be with the company much longer and are out to prove yourself a worthy successor.

So, you need to generate more business value from the projects than the other contenders for the IT manager position. Each project needs components (databases and stuff) which, in turn, need capacity from servers either in your own data-centre or in the cloud. You already have staff but they are mostly working on other activities so you will need to re-assign some of them when you can afford it. You don’t have any spare capacity so you’ll need to add some and keep it optimised so you don’t waste money.

Finally, the company will not let just anyone run their projects, especially the really important ones. So, you have to build up the technical knowledge and experience of your team to show you can be trusted with the company’s future.






1 Main board;

4 Player mats;

4 Pool A1 expansion mats;

1 First player pawn;

165 Workload cubes; 

1 Cloth bag;

20 Extra workers;

12 Player disks;

4 Player pool 'C' markers;

75 Credit chips;

54 Project cards;

34 Capacity cards;

16 10-BVP cards;

10 Loan cards;

24 Skills & Tech cards;

1 Rules booklet 

28 Ghost player AI cards *;

1 10-sided dice *

* not shown on image (left) 



Variable player powers


You can add up to 3 Skills & Tech cards. These cards can change the ability of your project team, achieve additional bonuses or increase your income.  The game offers a selection of 8 Skills and 6 Technologies, so each player can have a completely different game experience.

DEPLOY! Player powers



Extra workers and Worker placement


You start the game with 5 extra workers that can be added to their projects team to allow more work to be done and/or bonuses gained. Each round you can add up to two of these extra workers to your team. These can be placed onto a bonus spot on the main board or left by the roundel to support in any action. Once used, the extra workers go to the coffee room and wait for the next round. 


SOLO game play


The back of each player mat contains the SOLO setup so just use any other mat with your own to set up for a solo game. The ghost player AI card deck makes it feel like you have a real opponent with no two games playing the same way. 



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