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The “DEPLOY!” game focuses on optimization within a server-room and delivering learning in three ways;

  • By providing a common set of terminology
  • By providing a holistic view and, through this...
  • By developing a holistic approach to cost optimization and life-cycling.

The game itself represents the new holistic awareness from a capacity management perspective, delivered through the boards, cards and tiles. Each player chooses how to best use the information to create success and is able to develop the skills and technologies at their disposal to support their chosen strategy.

To provide the game-flow and variation needed to fully deliver on its target learning experience, the reality of infrastructure management has been simplified and the holistic awareness has been limited to the IT service and technical platform layers.



Capacity Management

When looking at “DEPLOY!” in the context of the capacity management domain, the game is focused on the compute resources needed to support the IT services and the components needed to supply those resources. The game looks at optimization in terms of the distribution of workloads across the IT landscape, the impact on running costs through license considerations and the life-cycling of the supporting infrastructure.



In the game, you use a series of actions to develop your server-room and personnel so that you can deploy projects to build up funding and business value. 




The company you work for has started on an ambitious modernisation and expansion strategy, focusing heavily on replacing their outdated IT systems. A large number of projects have been created by the powers that be. Some of them could help to fund your department; others will add real business value to the company but may not help so much in your running costs. But it’s all about the business value at the end of the day and you know the current IT Manager will not be with the company much longer and are out to prove yourself a worthy successor.

So, you need to generate more business value from the projects than the other contenders for the IT manager position. Each project needs components (databases and stuff) which, in turn, need capacity from servers either in your own data-centre or in the cloud. You already have staff but they are mostly working on other activities so you will need to re-assign some of them when you can afford it. You don’t have any spare capacity so you’ll need to add some and keep it optimised so you don’t waste money.

Finally, the company will not let just anyone run their projects, especially the really important ones. So, you have to build up the technical knowledge and experience of your team to show you can be trusted with the company’s future.





Variable player powers

You can dock up to 3 Skills & Tech tiles to your player board. These tiles can change the ability of your project team, achieve additional bonuses or increase your income.  The game offers a selection of 8 Skills and 9 Technologies, so each player can create a configuration that best suits their chosen strategy.


Extra workers and Worker placement

You start the game with 5 extra workers that can be added to your projects team to allow more work to be done and/or bonuses gained. Each round you can add up to two of these extra workers to your team. These can be placed onto a bonus spot on the main board or left in the office area next to the roundel to support in any action. Once used, the extra workers go to the coffee room and wait for the next round. 


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